Multicolor Cracked Old Brick Wall Seamless Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Multicolor Cracked Old Brick Wall with Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-old-brick-wall-texture-4k-2
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a richly detailed old brick wall composed of variously colored bricks including reds, yellows, grays, blues, and browns. Each brick presents distinctive weathered characteristics such as cracks, chips, rough worn surfaces, and subtle erosion that highlight years of exposure and aging. The mortar between the bricks appears irregular and somewhat recessed, further emphasizing the aged and uneven nature of the wall. The overall pattern is dense, planar, and irregular, with no pronounced directionality, creating a natural, authentic look. This texture is 4K resolution and fully tileable, making it a perfect choice for high-fidelity 3D projects requiring realistic damaged brick surfaces. It is PBR-ready for physically accurate rendering in popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture best suits scenes involving urban decay, ancient or historical building exteriors, industrial ruins, or detail-rich architectural visualizations. Its rough, dry, and brittle appearance evokes the feeling of neglected walls exposed to harsh elements over time, adding depth and storytelling to game assets, VFX environments, and product renders requiring tactile vintage masonry surfaces.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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