Texture Info
| ID | cracked-seamless-pbr-cracked-old-brick-wall-texture-4k-2 |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR texture showcases a richly detailed old brick wall composed of variously colored bricks including reds, yellows, grays, blues, and browns. Each brick presents distinctive weathered characteristics such as cracks, chips, rough worn surfaces, and subtle erosion that highlight years of exposure and aging. The mortar between the bricks appears irregular and somewhat recessed, further emphasizing the aged and uneven nature of the wall. The overall pattern is dense, planar, and irregular, with no pronounced directionality, creating a natural, authentic look. This texture is 4K resolution and fully tileable, making it a perfect choice for high-fidelity 3D projects requiring realistic damaged brick surfaces. It is PBR-ready for physically accurate rendering in popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture best suits scenes involving urban decay, ancient or historical building exteriors, industrial ruins, or detail-rich architectural visualizations. Its rough, dry, and brittle appearance evokes the feeling of neglected walls exposed to harsh elements over time, adding depth and storytelling to game assets, VFX environments, and product renders requiring tactile vintage masonry surfaces.
Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.