Dark Red and Black Cracked Brick Wall Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Dark Red and Black Cracked Brick Wall seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-dark-brick-wall-texture-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a dark brick wall with distinctive cracked and rough features, combining deep black and dark reddish hues. Each brick presents a subtly jagged and eroded surface with fine fractures and uneven patches, mimicking natural wear and tear over time. The interplay of shadows and highlights across the brick faces emphasizes their rugged tactile quality, with a dry and weathered appearance highlighting the crevices and breaks. This texture is fully tileable for flawless repetition, making it ideal for diverse 3D projects requiring realistic damaged brick surfaces. Its 4K resolution ensures sharp detail suitable for close-ups in high-end rendering. Optimized for use in popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits seamlessly into industrial, urban, dystopian, or sci-fi scenes. The texture works perfectly for creating textured wall props, factory exteriors, or moody interior corridors where aged masonry character is needed. The color contrast between reddish tones and black bricks adds visual depth, enhancing material authenticity in any digital environment.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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