Texture Info
| ID | cracked-seamless-pbr-cracked-brick-wall-texture-with-holes-8 |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This high-resolution seamless PBR texture represents a tightly arranged brick wall composed of square bricks with distinctly cracked, chipped, and weathered surfaces. Each brick exhibits a unique blend of earthy tones including red, beige, gray, ochre, and muted browns, showcasing natural deterioration and surface erosion. The texture features a rich variety of fractures, pits, and flakes — some bricks show dense crack networks, while others reveal chipped corners and small holes, adding authentic depth and tactile ruggedness. The mortar joints between bricks remain consistent with a slightly recessed, smooth but dusty feel, highlighting the strong contrast with the rough brick faces. Color variation across the bricks provides visual interest, simulating prolonged exposure to outdoor elements and resulting in a richly nuanced patina. This texture is fully tileable and PBR-ready, allowing artists to seamlessly apply it in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software. Its naturalistic, weathered brick style fits perfectly for aging architectural walls, rustic urban environments, city ruins, industrial exteriors, and detailed props requiring authentic brickwear and surface damage. The random distribution of cracks and holes supports varied close-up or large-scale visual applications, enhancing realism in any 3D scene requiring aging masonry with strong tactile presence.
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Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.