Cracked Burnt Brick Wall PBR Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Burnt Brick Wall with Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-burnt-brick-wall-texture-4k-2
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture showcases a cracked and burnt brick wall with intense surface detail, perfect for adding realism to 3D environments. The bricks exhibit a heavily rough and eroded texture, characterized by deep pitting, chipped edges, and jagged fractures. The coloration is dominated by charred black soot with striking burnt orange highlights, simulating fire damage and discoloration. Surface lighting suggests a dry, coarse feel with uneven worn patches and pronounced cracks along the bricks and mortar. The pattern is a dense, interlocking horizontal brick arrangement with no clear directional bias in the cracks, emphasizing natural decay. Ideal for use in game development, architectural visualization, and VFX, this tileable texture integrates seamlessly into Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Applications include haunted ruins, industrial corridors, post-apocalyptic cityscapes, and factory sets requiring authentic burnt structural materials. This texture delivers powerful visual storytelling through its rugged, damaged brick surface with vivid burnt coloration for dramatic effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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