Dark Brown Cracked Brick Wall Seamless Texture with Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Dark Brown Cracked Brick Wall with Rough Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-dark-brown-brick-wall-texture
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a dark brown brick wall characterized by prominently cracked, chipped surfaces and subtle material wear. Each brick displays a rough, uneven texture with slight erosion and fractured edges that add authenticity and depth to the pattern. The bricks vary in shades of rich brown, from deep espresso to lighter, reddish-brown tones, creating a natural, weathered look. The cracks and fissures between the bricks are sharp and well-defined, emphasizing an aged, distressed condition without excessive damage or holes. The surface has a matte, slightly dusty feel, indicating prolonged exposure to natural elements while maintaining structural integrity. The tileable design allows for flawless repetition across any scale, maintaining seamless continuity for walls, props, or environments. Fully PBR-ready, this texture supports physically based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Ideal for scenes demanding realistic urban decay, industrial backdrops, abandoned buildings, or any architectural visualization requiring a vintage brick facade with a rugged, cracked aesthetic.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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