Cracked Painted Brick Wall PBR Texture with Rough Edges and White Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Painted Brick Wall with Rough Edges and White Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-painted-brick-wall-texture-4k-3
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed 4K seamless PBR texture depicts a cracked painted brick wall with distinctly rough, chipped edges on each brick. The bricks are coated in white paint that has worn and weathered over time, revealing small cracks, fractures, and pitting that add realistic surface variety. The mortar between bricks is dark and recessed, emphasizing the brick relief and creating strong depth. The surface texture appears dry and rough with patchy, uneven paint coverage and subtle shading variations ranging from bright white to grayish tones. The random distribution of cracks and chipped areas gives the wall a naturally aged and slightly damaged look, suitable for urban decay, industrial settings, or vintage architectural visualizations. Designed to tile seamlessly, this texture provides consistent detail across large surfaces without visible repetition. PBR-ready channels make it compatible with physically-based rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is perfect for game developers, VFX artists, and 3D modelers aiming to create realistic worn brick walls for factory floors, construction ruins, industrial corridors, and post-apocalyptic scenes where authenticity and textural fidelity are key.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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