Cracked and Holes PBR Texture of Weathered Red Brick Wall

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked and Holes of Weathered Red Brick Wall seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-red-brick-wall-texture-4k-29
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K PBR texture presents a seamless tileable red brick wall characterized by varied surface damage including subtle cracks, chipped edges, and surface pits. The bricks show a rough, worn finish with natural irregularities and minor fractures enhancing realism. Rich, deep red tones are predominant, featuring slight darkened patches that hint at dirt accumulation and material aging. Off-white to beige mortar joints provide strong contrast, with visible texture variations and small gaps indicating weathering and erosion. The surface maintains a dry, rugged feel with matte and slightly rough qualities, ideal for vintage or aged urban environments. Cracks and holes are scattered in a mostly random but naturally occurring pattern, emphasizing material degradation over time rather than sharp linear fractures. This seamless texture is PBR-ready, optimized for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically accurate rendering and lighting detail. Perfect for industrial scenes, post-apocalyptic or historical settings, exterior walls, alleyways, and props requiring authentic brick decay. Incorporate this texture to add depth and a tactile feel to your 3D scenes and game assets with uncompromising realism and effortless tiling.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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