Cracked Stone Brick Wall PBR Texture with Weathered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Brick Wall with Weathered Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-stone-brick-wall-texture-4k-4
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Explore this highly detailed seamless PBR texture featuring weathered stone bricks arranged in a stacked pattern. Each stone block shows unique irregularities including natural cracks, minor pits, and surface erosion, exemplifying aged masonry with a rough, stone-like feel. The color palette spans a range of earthy neutrals from light beige and tan to medium gray and brown shades, enhanced by weathering spots and subtle white mineral deposits. The stones appear dry and rugged, with uneven edges and small chipped corners that add realistic depth to the overall surface. This texture is tileable, allowing for limitless repeat across large surfaces such as walls or architectural elements. Its physically based rendering (PBR) setup ensures accurate light interaction, making it ideal for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D projects. Perfect for historical or rustic building designs, ruins, exterior walls, or stone facades in video games, architectural visualization, and VFX scenes. This texture's distinct cracked and worn stone appearance adds authenticity to any environment requiring detailed aging effects without the need for additional modeling or decals.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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