Of Cracked White Painted Brick Wall With Chipped Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Of Cracked White Painted Brick Wall With Chipped Edges seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-brick-wall-texture-4k-13
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts a white-painted brick wall exhibiting significant wear and damage. Each brick displays varying degrees of cracking and chipping, with fractures following irregular, natural patterns across the surface. The paint is worn and flecked, revealing the underlying rough stone or concrete material and emphasizing an aged, weathered appearance. The grayscale palette features white bricks contrasted sharply by dark mortar lines in the gaps, which enhances the sense of depth between bricks. Surface details include rough, uneven textures with jagged cracks and chipped edges accentuating the distressed condition of the wall. This tileable texture is ideal for creating realistic damaged brick surfaces in 3D environments such as industrial sites, abandoned buildings, ruins, or urban decay settings. Perfectly compatible with major rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers photorealistic detail suitable for game development, architectural visualizations, VFX projects, and product rendering. The texture’s balance of clean white paint and distressed structural damage delivers a unique blend of modern and ruin aesthetics, making it versatile for both contemporary and post-apocalyptic design workflows.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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