This seamless 3D PBR texture presents a detailed close-up of a weathered white brick wall featuring distinctly cracked and chipped surfaces. The bricks exhibit light gray to off-white coloration with subtle tonal variations that highlight the uneven and eroded stone-like texture. Rough, gritty mortar outlines the bricks with chipped and crumbling fragments, emphasizing the damaged condition of the wall. The surface shows a dry and porous feel with visible erosion lines, small fractures, and splits across the brick faces, adding a strong sense of age and wear. The pattern is regularly tiled with horizontal brick rows separated by deeply recessed, rough mortar lines accented with jagged edges and pits. This material is PBR-ready and tileable at 4K resolution, optimized for physical shading workflows. It suits a wide range of use cases from architectural visualization of old industrial or urban buildings to game asset construction in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Perfect for adding an authentic worn brick look to environment props, ruined wall sections in post-apocalyptic scenes, or detailed close-ups in cinematic VFX involving aged masonry. The texture excels at bringing character and realism where damaged masonry is required, creating atmospheric backdrops or believable decayed structural surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.