Cracked White Painted Brick Wall Texture with Worn Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked White Painted Brick Wall with Worn Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-brick-wall-texture-4k
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture presents a detailed white painted brick wall characterized by chipped paint, surface cracks, and weathered edges. The bricks exhibit various white and light gray tones with scattered black dirt spots and subtle dark stains, revealing the rough concrete material beneath the faded paint. The cracks and wear form an uneven, natural pattern with occasional pits and chipped edges, adding authentic texture depth and a tactile aged feel. The mortar between the bricks features a coarse, gritty texture with clear signs of erosion and accumulated grime, contrasting with the smoother brick surfaces. This texture is fully tileable and PBR-ready, making it ideal for realistic 3D modeling and rendering in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It excels in replicating worn exterior walls, urban ruins, industrial sites, or vintage architectural elements. Use this texture to add atmospheric detail and gritty realism to games, visual effects, architectural visualization, and product renderings requiring a distressed white brick wall with visible cracks and weathering effects.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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