Weathered Cracked Red Brick Wall Seamless Texture with Rough Mortar

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Cracked Red Brick Wall with Rough Mortar seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-old-brick-wall-texture-4k-9
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the worn character of an old red brick wall featuring distinct historic weathering and cracking patterns. The bricks show a variety of orange-red hues blended with dark soot and white efflorescence stains, creating vivid natural color variation. Cracks are irregular with jagged fractures and some chipped edges, revealing a tactile, eroded brick surface. Patches of rough, crumbling gray mortar sit unevenly between the bricks, enhancing the aged, urban feel of the texture. The surface is dry and matte, with fine dirt and slight discoloration that communicates heavy exposure and industrial decay. This tileable 4K texture is PBR-ready, perfectly suited for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar 3D platforms where realism and detail are essential. It's ideal for realistic environmental creation, historical architectural visualization, post-apocalyptic or industrial scene-building, and props requiring authentic brick wall surfaces. The pattern lacks strict directionality, with damage and stains scattered organically across the surface, giving a natural, time-worn appearance unique to aged masonry walls.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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