Ceramic Damaged Kitchen Old Tiles - Seamless PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Ceramic Damaged Kitchen Old Tiles seamless PBR texture preview

Texture Info

IDceramic-damaged-kitchen-old-tiles
CategoryCeramic-tile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless PBR texture authentically recreates the look of ceramic damaged kitchen old tiles meticulously crafted for physically based rendering workflows. The underlying substrate consists of a mineral-rich ceramic body expertly blended with traditional clay binders and fine aggregates that create a naturally dense yet slightly porous structure. Over time the surface displays weathering and wear evident through chipped edges subtle cracks and gentle abrasions that tell the story of years spent in a kitchen environment. The finish combines matte areas with intermittent glossy remnants where the original glaze remains intact illustrating a dynamic contrast between polished and worn regions. Embedded pigments within the ceramic provide consistent coloration dominated by muted earth tones typical of aged tiles while oxide layers add nuanced variations and depth to the base color enhancing the material’s authentic aged appearance.

Within the PBR texture channels the BaseColor (Albedo) map accurately captures both the faded hues of the aged ceramic and the original tile colors including damaged spots. The Normal map conveys fine surface details such as cracks chips and texture variations contributing to the tactile realism of the material. Roughness values vary across the surface to reflect the difference between smooth glazed sections and rough weathered patches while the Metallic map remains near zero consistent with the non-metallic nature of ceramics. Ambient Occlusion effectively highlights crevices grout lines and indentations caused by damage adding realistic depth and shadowing. Height and Displacement maps subtly emphasize surface irregularities making this texture ideal for parallax or tessellation techniques in both real-time and offline rendering engines.

Rendered at resolutions up to 8K this texture is optimized for seamless large-scale tiling without visible repetition making it perfect for covering extensive kitchen walls or floors in architectural visualizations game engines like Unreal Engine and Unity or Blender-based projects. For enhanced realism it is recommended to adjust the UV scale carefully to prevent overly repetitive patterns and to fine-tune roughness values to balance reflections between the glazed glossy areas and worn matte surfaces. The material is designed to maintain consistent color space and gamma settings ensuring easy integration into diverse rendering workflows and project setups.

Whether you are developing an aged kitchen scene or seeking to add authentic surface detail to your environment this ceramic damaged old tile texture provides a physically accurate and highly detailed foundation. Its comprehensive material composition and thorough PBR channel integration make it a versatile and reliable resource for both rapid look development and final rendering tasks.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.