Procedural Stamped Sidewalk Concrete PBR Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Procedural Stamped Sidewalk Concrete seamless PBR texture preview
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Texture Info

IDprocedural-stamped-sidewalk-concrete-pbr-texture
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Procedural Stamped Sidewalk Concrete PBR Texture is a seamless procedural concrete material prepared for real-time and offline PBR workflows. The set includes base color, normal, roughness, ambient occlusion, height, metallic and ORM maps, so it can be routed quickly in Blender, Unreal Engine, Unity URP/HDRP and custom shaders.

The texture is designed as a clean tileable surface for environment art, archviz, product rendering and game level dressing. Use it on walls, floors, props or modular assets where repeatable detail matters, then adjust UV scale and roughness strength to match the camera distance. The generated maps avoid baked lighting and keep the surface response predictable under HDRI, studio and in-engine lighting.

Download the ZIP package when you need the full material set, or use the individual image downloads for quick look development. The material is released under the AITextured Free Commercial License and can be used in personal or commercial projects according to the site license terms.

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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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