Rough gray Flat - Rough Plasterbrick Rough Albedo Normal Roughness

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Rough gray Flat - Rough Plasterbrick Rough Albedo Normal Roughness seamless PBR texture preview

Texture Info

IDrough-plasterbrick-05-rough-grey-flat-even-plaster-concrete-man-made
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This rough plasterbrick 05 texture presents a finely detailed grey flat surface that mimics the natural composition of plaster concrete commonly found in man-made outdoor walls and floors. The base material is mineral-rich plaster combined with fine aggregates and binders creating a porous yet durable substrate. Its surface finish is matte and unpolished showcasing subtle irregularities and grain orientation that contribute to an authentic roughness. The color tone is a balanced mid-grey achieved through mineral oxide pigments that provide a consistent and weathered appearance without artificial gloss or shine. This physically based rough plasterbrick surface captures the natural wear and micro-variations typical of exterior construction materials exposed to the elements making it ideal for realistic 3D environments.

In this seamless 3D texture the PBR maps have been carefully crafted to accurately represent the material’s physical properties. The Albedo channel provides the baseColor with subtle color variation and realistic pigment dispersion. The Normal map enhances the perception of surface depth by simulating the microstructure and rough grain of plaster concrete. Roughness values are finely tuned to reflect the uneven matte finish characteristic of rough plasterbrick ensuring believable light scattering without sharp reflections. The Ambient Occlusion (AO) map adds soft shadowing into crevices and pores while the Height map supports parallax and displacement effects to emphasize the flat yet textured surface. As this is a non-metallic man-made material the Metallic channel is set to zero reinforcing its organic plaster-based nature.

Optimized for modern pipelines this tileable texture is available in 4K resolution with an optional 8K version for high-end projects requiring exceptional detail. It integrates seamlessly with popular 3D software and engines such as Blender Unreal Engine and Unity supporting metal/rough workflows for consistent shading in both real-time and offline renderers. The texture balances detail and performance delivering reliable results across digital content creation suites and game engines without the need for manual tweaking. To achieve the best visual fidelity it is recommended to carefully adjust the UV scale to maintain the natural roughness and avoid repetitive patterns and to slightly fine-tune the roughness map to suit specific lighting conditions or surface wear levels.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.