Stucco Plaster with Trowel Marks | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Stucco Plaster with Trowel Marks seamless PBR texture preview

Texture Info

IDstucco-plaster-with-trowel-marks-free-pbr
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This stucco plaster texture features authentic trowel marks that bring a tactile, handcrafted quality to any 3D surface. The base material is a mineral-rich plaster composed primarily of lime, cement, and fine aggregates, which together create a durable yet breathable substrate. The binder system allows strong adhesion between the substrate and the surface finish, while the embedded sand grains and occasional fiber reinforcements contribute subtle variations in texture and porosity. Over time, natural weathering imparts a slightly uneven surface with minor imperfections and micro-cracks, enhancing realism. The surface finish is matte with a lightly brushed appearance, capturing the distinctive strokes left by a trowel during application, and the color tone leans toward soft off-white with faint variations due to mineral pigmentation and oxide layers.*

In the PBR workflow, this texture excels by accurately representing the complex interplay between material layers. The BaseColor (Albedo) channel displays the nuanced off-white plaster with subtle tonal shifts where trowel marks are more pronounced. The Normal map effectively conveys the shallow ridges and depressions created by tool marks, adding depth and tactile detail without excessive height displacement. Roughness values are moderate and varied, reflecting the semi-porous, matte finish of the plaster and the slightly roughened surface from embedded sand grains. The Metallic channel remains near zero, consistent with this non-metallic material. Ambient Occlusion enhances the subtle shadows in crevices and tool-impressed areas, while the Height (Displacement) map provides fine surface elevation data, ideal for parallax or tessellation techniques.*

Rendered at a high 8K resolution, this seamless texture is optimized for use in Blender, Unreal Engine, and Unity, ensuring crisp detail even in close-up views. When applying this texture, it is recommended to carefully adjust the UV scale to maintain the natural size of the trowel marks, avoiding repetitive patterns that could break immersion. Additionally, fine-tuning the roughness can help match specific lighting conditions, making the plaster appear smoother or more matte as needed. The height map can be leveraged to enhance surface relief via parallax occlusion mapping, giving digital environments a realistic handcrafted plaster finish that responds authentically to light and shadow.*

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.