This high-resolution seamless PBR texture depicts a cracked and chipped plaster surface with multiple irregular holes revealing vivid, saturated colors beneath. The base plaster is worn and dry, featuring a creamy off-white tone with fine cracks radiating around jagged hole edges. These holes vary in size and expose vibrant underlying patches in red, sky blue, teal green, magenta, and warm orange shades, each with subtle splatter effects highlighting areas of impact or erosion. The texture's cracked pattern forms an organic network of fractures that add depth and realism to the peeling plaster surface. The rough, brittle plaster contrasts sharply with the smooth, colored cores visible through the holes, giving the texture a unique stylized yet realistic flair. This tileable texture is fully PBR-ready, including detailed albedo, normal, roughness, and ambient occlusion maps for photorealistic rendering. Perfect for 3D modeling, game development, and architectural visualization in engines like Blender, Unreal Engine, Unity, and 3ds Max, this texture suits scenarios demanding an eye-catching, distressed wall look. Use it to craft interiors with aged, vibrant damaged plaster walls, colorful game level props, or stylized post-apocalyptic sets where broken surfaces reveal unexpected colors beneath the wear. Its unique combination of cracked decay and bright hues enables creative storytelling in digital art and virtual worlds.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.