This 4K seamless PBR texture captures a sharply detailed cracked and torn white paint and plaster surface featuring a prominent central hole. The material conveys a dry, brittle feeling with jagged torn edges and deep fractured splits radiating irregularly, revealing a dark void beneath the surface. The surface is uniformly matte with subtle shading emphasizing the curled and peeled-back fragments of the plaster, enhancing the sense of depth and damage. The texture's high contrast between pristine white areas and the deep black hollow contributes to a dramatic, austere look, suitable for realistic wear and tear representation. All cracks and chips appear naturally irregular, exhibiting fractured, splintered borders without any colored dirt or moisture. Being seamless and tileable, this texture is fully PBR-ready, offering physically accurate roughness and normal detail for diverse lighting scenarios. It works exceptionally well in architectural visualization rendering chipped wall sections, industrial environment damage, video game asset aging, and VFX scenes requiring realistic broken plaster surfaces. Compatible with major 3D software and engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it aids artists in creating convincing degraded surfaces for interiors, construction ruin scenes, or stylized post-apocalyptic settings. This texture provides a unique combination of clean white paint damage with an open hole, making it highly versatile for creative surface destruction effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.