shattered glass PBR texture with vivid blue-purple reflections and intricate cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shattered Glass With Vivid Blue-Purple Reflections And Intricate Cracks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shattered-glass-texture-with-cracks-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture depicts a shattered glass surface comprised of numerous sharp shards with angular and irregular shapes. The fragments exhibit intricate crack networks and chipped edges, enhancing the realism of broken glass. Predominantly cool tones of deep blues and purples dominate the palette, with subtle iridescent highlights reflecting hues of pink, cyan, and soft peach. The reflective properties and glossiness simulate a hard, smooth glass surface under ambient lighting, while the cracks and fractures add a tactile, delicate sense of fragility and damage. The texture’s consistent tileability ensures zero visible seams, making it ideal for large-scale 3D surfaces or close-up renders. This photorealistic cracked glass pattern is perfect for sci-fi corridors, futuristic props, shattered windows, or environmental damage in games, VFX, and architectural visualization. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture suits projects seeking a high-fidelity broken glass effect with colorful reflections and detailed fracture structures.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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