cracked and hole plaster PBR texture with white and black contrast

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Hole Plaster With White And Black Contrast seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-texture-with-deep-holes-4
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture depicts a heavily cracked white plaster surface featuring deep and jagged fractures with contrasting black voids beneath. The plaster chunks appear worn and brittle, with sharp-edged splits and complex fractures dispersed irregularly across the surface. The dominant color palette is primarily bright white with subtle variations of grays and shadowed black cracks enhancing depth perception. The pattern is organic and random, emphasizing natural surface degradation rather than linear damage. Fine surface details include small chipped edges and faint roughness, hinting at weathered and eroded material exposed to prolonged wear. This 4K tileable texture is PBR-ready, offering physically accurate roughness and height data to realistically simulate fractured plaster in 3D applications. Ideal for creating convincing damaged walls and ruined surfaces in architectural visualizations, game environments, VFX shots, or industrial scenes. Compatible with popular engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture will fit best in scenes representing decay, abandoned buildings, or post-apocalyptic settings requiring sharp fractured plaster visuals with deep, shadowed cracks.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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