Cracked Concrete Hole PBR Texture with Exposed Rebar and Detailed Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Concrete Hole with Exposed Rebar and Detailed Fractures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-concrete-hole-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed cracked concrete surface featuring a large, jagged hole at the center with exposed rusted rebar extending inward. The surrounding fractures radiate outward in irregular, splintered patterns with numerous tiny chips and pits scattered across the surface. The color palette is dominated by light gray concrete contrasting starkly with dark shadows inside the hole and subtle variations of weathered material at the fractured edges. The surface has a dry, rough, and worn feel with sharp, uneven breaks and chipped edges, clearly conveying structural damage and decay. This tileable texture is PBR-ready, offering physically accurate roughness, normal, and displacement details to enhance realism. Perfectly suited for industrial, post-apocalyptic, or construction demolition scenes, it integrates seamlessly with 3D pipelines in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to create authentic broken walls, damaged factory floors, and ruined environment props that demand high fidelity detail and realistic surface interactions. The unique combination of cracked concrete and visible reinforcing steel makes it a standout resource for visual storytelling depicting destruction and erosion.
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Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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