This seamless 3D PBR texture showcases an aged, cracked paint surface characterized by large fragmented flakes in vivid primary colors—red, yellow, and blue. The paint surface exhibits extensive peeling with jagged edges, underlying exposed darker substrate, and a network of deep fissures running irregularly between fragmented patches. The cracked areas have rough, chipped borders with subtle dust and dirt accumulation adding to the tactile, weathered feel. The color palette is highly saturated but mottled with patches of wear, fading, and subtle speckles, enhancing the realism of a deteriorated painted surface. This tileable texture is ideal for creating believable surfaces in industrial decay environments, urban settings, weathered props, or sci-fi visuals requiring vibrant but damaged coatings. Fully PBR-ready, it integrates seamlessly with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to simulate old painted metal, weather-beaten walls, or futuristic damaged panels with vivid color contrasts for enhanced visual interest and authenticity in your renders and game assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.