Cracked & Holes Texture of Multicolored Cracked Paint Flakes with Deep Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Holes of Multicolored Cracked Paint Flakes with Deep Fissures seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-colorful-flakes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D PBR texture showcases an aged, cracked paint surface characterized by large fragmented flakes in vivid primary colors—red, yellow, and blue. The paint surface exhibits extensive peeling with jagged edges, underlying exposed darker substrate, and a network of deep fissures running irregularly between fragmented patches. The cracked areas have rough, chipped borders with subtle dust and dirt accumulation adding to the tactile, weathered feel. The color palette is highly saturated but mottled with patches of wear, fading, and subtle speckles, enhancing the realism of a deteriorated painted surface. This tileable texture is ideal for creating believable surfaces in industrial decay environments, urban settings, weathered props, or sci-fi visuals requiring vibrant but damaged coatings. Fully PBR-ready, it integrates seamlessly with popular 3D software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to simulate old painted metal, weather-beaten walls, or futuristic damaged panels with vivid color contrasts for enhanced visual interest and authenticity in your renders and game assets.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.