This high-resolution 4K seamless PBR texture depicts a shattered glass surface, characterized by numerous jagged holes and intricate fractured cracks radiating outward from each break point. The fragmented areas reveal detailed chipped edges and tiny fracture lines, giving an authentic sense of brittle, broken glass. The main color is a striking deep red with smooth gradient transitions into dark gold and subtle sepia undertones around the holes, emphasizing the depth and sharpness of the shards. The surface exudes a slightly polished, reflective feel common to glass, but disrupted by the crisp edges of the breaks, creating contrast between smooth and sharp textures. The cracks and holes are arranged in a random web-like pattern without repetitive linearity, adding unpredictable organic damage typical of shattered glass. This texture is fully seamless and tileable, ready for PBR workflows ensuring realistic light interaction in rendering software. Ideal for use in 3D modeling, game development, and visual effects pipelines in engines like Unreal Engine, Unity, Blender, and Cinema 4D. It fits best in scenarios requiring damaged glass panels such as sci-fi environments, industrial decay settings, futuristic architecture, vehicle windshields, or broken prop assets needing a vibrant color splash. This unique shattered glass texture gives artists an intense, dramatic surface for enhancing narrative impact in digital scenes and visual storytelling.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.