This seamless 3D PBR texture showcases a cracked ceramic tile mosaic surface composed of numerous irregular fragments. The tiles exhibit a glossy finish with visible cracks and subtle chip marks along their edges, enhancing the fractured appearance. Colors range predominantly from deep navy blues and rich maroons to warm creamy beige, with natural tonal variations and occasional gloss reflections that add depth and realism. The black grout lines between the ceramic shards add contrast, highlighting the fragmented pattern's random web-like distribution without directional bias. The surface feels smooth yet broken, bearing delicate scratches and minor wear that contribute to an aged, artisanal mosaic look. Being seamless and tileable with a 4K source resolution, it is optimized for seamless repeats without obvious borders or texture stretching. This texture is fully PBR-ready, supporting realistic reflections and roughness for physically accurate rendering workflows. It fits excellently in diverse 3D projects such as high-end architectural visualizations, interior floor or wall surfaces, decorative props, and detailed scenes in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. The distinctive, richly colored shattered ceramic appearance enhances environments ranging from sophisticated interior designs to fantasy or sci-fi settings with mosaic accents or damaged ornamental tiles. Its unique combination of cracked structure, vibrant hues, and reflective qualities provides artistic flexibility for game developers, VFX artists, and product designers seeking striking cracked ceramic effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.