Cracked & Holes PBR Texture Featuring Multilayer Peeling Paint in Vibrant Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked & Holes Featuring Multilayer Peeling Paint in Vibrant Colors seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-colorful-layers
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K seamless PBR texture presents a visually striking surface of cracked and peeling paint revealing multiple colorful layers beneath. The primary top layer is a muted red paint that is heavily fractured, curling and flaking away to expose deeper teal and scattered yellow undertones peeking through the crevices and large torn sections. The cracks radiate from a prominent central hole, around which the paint curls upward in thick, jagged shards that cast subtle shadows, conveying a tactile worn and brittle feel. The intricate pattern of dense random fractures with varied chip sizes offers highly detailed surface roughness and displacement ideal for close-up visualization. The overall material appears dry and aged with visible wear and erosion patches on the paint finish, giving a rich narrative of decay or neglect. This texture is fully tileable and PBR-ready, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for industrial or sci-fi environments, damaged walls, props requiring aged paint surfaces, or creative concept art where vibrant yet distressed visuals are needed. Its distinctive layered paint color scheme and peeling detail set it apart for unique in-game or visual effects applications.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.