Cracked & Holes PBR Texture Featuring Multilayer Peeling Paint in Vibrant Colors

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes Featuring Multilayer Peeling Paint in Vibrant Colors seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-colorful-layers
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture presents a visually striking surface of cracked and peeling paint revealing multiple colorful layers beneath. The primary top layer is a muted red paint that is heavily fractured, curling and flaking away to expose deeper teal and scattered yellow undertones peeking through the crevices and large torn sections. The cracks radiate from a prominent central hole, around which the paint curls upward in thick, jagged shards that cast subtle shadows, conveying a tactile worn and brittle feel. The intricate pattern of dense random fractures with varied chip sizes offers highly detailed surface roughness and displacement ideal for close-up visualization. The overall material appears dry and aged with visible wear and erosion patches on the paint finish, giving a rich narrative of decay or neglect. This texture is fully tileable and PBR-ready, suitable for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for industrial or sci-fi environments, damaged walls, props requiring aged paint surfaces, or creative concept art where vibrant yet distressed visuals are needed. Its distinctive layered paint color scheme and peeling detail set it apart for unique in-game or visual effects applications.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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