This 4K seamless PBR texture showcases a highly detailed cracked blue glass surface, perfect for adding realistic shattered glass elements to your 3D projects. The texture presents sharp, jagged fractures crisscrossing irregularly, forming interlocking shards of varying sizes with finely detailed edges. Each glass fragment exhibits subtle color variation within deep to lighter blue tones, enhanced by precise reflections and glossiness that emphasize the smooth, polished nature of the shards. The cracks are highlighted by dark intersections and bevels, giving depth and volume for realistic displacement and normal mapping. The surface feels smooth yet fragmented, capturing the brittle and reflective qualities of broken glass. Its random fracture pattern is ideal for simulating damage, destruction, or decay in environments such as modern interiors, sci-fi settings, vehicle windshields, windows, or props. Fully tileable and PBR-ready, this texture integrates seamlessly into 3D workflows using Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other leading software. Whether you need a high-resolution surface for game assets, architectural visualizations, cinematic VFX, or industrial environments, this cracked blue glass texture delivers photorealistic detail and flexibility for a broad range of creative projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.