Texture Info
| ID | cracked-seamless-pbr-cracked-paint-texture-with-holes-in-4k |
| Category | Cracked & Holes |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution 4K seamless PBR texture captures a vividly colored surface marked by extensive cracked and peeling paint layered over a rough, gray concrete or metal base. Multiple large holes penetrate the material, exposing jagged edges and enhancing the texture's worn, damaged, and eroded appearance. The paint layers display a spectrum of muted pastel colors including shades of red, blue, green, yellow, orange, and pink, creating a unique visual pattern of fragmented, irregularly shaped paint chips recalling aged, heavily weathered surfaces. The cracking appears as tight networks of fractures and lifting paint flakes curling upwards, suggesting prolonged exposure to harsh environmental conditions. The texture's roughness varies dramatically due to the chipped and deteriorated paint, combined with the visually deep cavities formed by large holes, which give it an industrial, urban decay feel. This seamless and tileable texture is PBR-ready, making it ideal for use in 3D modeling, architectural visualization, game development, and VFX projects requiring realistic damaged surfaces. It integrates effortlessly with popular rendering engines such as Blender, Unreal, Unity, 3ds Max, and Cinema 4D. This versatile texture is especially suitable for sci-fi or post-apocalyptic environments, abandoned factory walls, decaying urban structures, and detailed prop detailing where vibrant but damaged surfaces with a layered worn effect are needed. Its distinctive mix of bright yet dulled pastel colors combined with the rough, fractured, and hole-punctured surface brings a dramatic and dynamic character to any virtual scene.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.