Cracked & Holes PBR Texture Featuring Vibrant Multicolor Shattered Paint Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes Featuring Vibrant Multicolor Shattered Paint Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-colorful-shattered-surface
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture captures the intricate details of a vividly colored cracked paint surface. The material presents large, irregularly shaped flakes with jagged edges and deep cracks, revealing dark crevices beneath. Color transitions flow organically from warm oranges and reds on one side to cooler purples and bright blues on the other, creating a visually striking gradient effect. The surface exhibits a glossy, slightly reflective finish interrupted by rough, aged fractures and subtle weathering marks. The pattern lacks strict directionality, characterized by random heavy fissures and smaller interconnected fractures typical of deteriorating painted layers exposed to wear or environmental stress. Its tileable nature ensures flawless repetition for 3D projects. This texture is PBR-ready and compatible with software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its bold, colorful cracked paint appearance is perfect for use in stylized or industrial scenes, abandoned urban settings, sci-fi environments, or artistic renders that require dramatic surface damage and strong visual contrast. Ideal for game assets, props, architectural visualization, and VFX, this texture gives a sense of vibrant decay and complex surface erosion that enhances realism and detail in any 3D project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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