Cracked and Holed Painted Wall PBR Texture with Earth Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Holed Painted Wall with Earth Tones seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-painted-wall-texture-with-holes-2
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless PBR texture captures a painted wall surface exhibiting significant cracking and chipping effects. The material is primarily a painted plaster or drywall, featuring a pale blue base with off-white patches where the paint has peeled away. The crack formation is irregular yet spans vertically and diagonally across the surface, creating jagged fractures with rough, exposed edges. Large holes with curled, chipped outlines reveal deeper layers beneath the damaged paint, adding a tactile sense of depth and wear. The paint surface appears dry and brittle with subtle dirt and shadow variations around the breaks, enhancing realism. This tileable 4K texture is PBR ready and suitable for use in 3D modeling, game development, architectural visualization, VFX, and product rendering. It fits especially well for depicting aged or abandoned structures, indoor walls of ruined buildings, urban exploration scenes, or decaying industrial environments. Compatible across popular engines and software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture provides a realistic base to simulate distressed, weathered, and damaged painted wall surfaces with genuine detail and subtle color variation.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.