Cracked & Holes Texture of Cracked and Holed Red Brick Wall with Aged Mortar

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Cracked and Holed Red Brick Wall with Aged Mortar seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-with-holes-texture
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a weathered red brick wall characterized by numerous visible cracks, chipped surfaces, and varying hole sizes across the brick faces. Each brick displays a rugged, worn look, with patches of degraded mortar smeared irregularly between bricks, enhancing the surface's age-worn and rough feel. The bricks exhibit a rich burnt-orange to reddish-brown color palette, while the mortar is a dusty gray with darker shadows emphasizing the depth of cracks and holes. The damage pattern is random and scattered, featuring natural fractures, circular pits, and chipped edges that contribute to a harsh, industrial decay aesthetic. This texture is ideal for adding authentic detail to urban ruins, abandoned factories, or post-apocalyptic scenes in 3D modeling, game development, architectural visualization, or VFX projects. Fully tileable and PBR-ready at 4K resolution, it integrates seamlessly with modern engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its realistic surface imperfections make it a perfect choice for creating believable worn walls, factory floors, or props that require a strong narrative of damage and erosion.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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