This high-resolution 4K seamless PBR texture depicts a white plaster surface severely damaged with a large central hole surrounded by jagged, uneven chunks of broken material. The texture is characterized by thick, layered plaster fragments peeling outward from the hole’s edges, creating pronounced depth and a worn, eroded look. Fine crack lines radiate from the hole in irregular, random directions, adding complexity and realism to the fractured surface. The white plaster features subtle tonal variations with hints of shadow and slight grayish undertones in the recesses, enhancing the perception of three-dimensional depth. The edges of the broken plaster pieces reveal rough, chipped surfaces with some subtle debris detail, emphasizing material fragility and decay. The overall surface has a dry, matte finish that highlights the plaster’s coarse texture and brittle nature. Designed as a tileable texture, it seamlessly repeats in any direction, making it ideal for covering large 3D areas with consistent damaged plaster effects. This texture is fully PBR-ready and compatible with popular software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, perfectly suited for creating realistic interior or exterior walls in scenes with industrial ruins, post-apocalyptic environments, or construction damage visuals. Its unique combination of deep fractures, jagged hole edges, and white plaster tones make it invaluable for making props, environment surfaces, and architectural visualizations that demand visually striking cracked plaster damage.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.