This high-resolution seamless 3D PBR texture depicts a distressed brick wall surface coated with multicolored paint in blue, red, and yellow hues. The texture features thick, peeling paint layers dramatically cracked and flaking off the rough bricks beneath, revealing the gritty red brick and mortar that define the surface structure. Two prominent circular holes pierce through parts of the wall, adding further depth and wear to the overall pattern. The chipped paint exhibits sharp edges, deep fissures, and layered abandonment typical of long-term weathering or deliberate damage. The cracked paint flakes showcase a strong color contrast, making this texture visually striking for worn posters, urban ruins, or industrial environments. The surface feels rough and aged with a dry, matte finish emphasizing the damaged paint and porous brick material. This tileable texture is PBR-ready, fully optimized for 3D applications supporting realistic lighting and material response. It is perfect for game development, architectural visualization, VFX, and product rendering in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use this texture to create convincing urban alleyways, abandoned factory walls, vandalized cityscapes, or post-apocalyptic scenes requiring authentic cracked and holed painted brick visuals with vivid color dynamics and tactile surface detail.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.