Cracked Paint PBR Texture with Deep Jagged Splits

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Paint with Deep Jagged Splits seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-deep-splits
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution 4K PBR texture showcases a weathered green painted surface heavily fractured with deep, jagged cracks and peeling sections. The cracks form irregular, web-like patterns with sharp edges that expose a rough, textured underlayer beneath the smooth paint coating. Slight variation in green shades and subtle color wear add realism and depth. The surface has a dry, worn feel with fractures that reflect realistic light highlights, emphasizing their uneven raised profiles. The tileable nature of this texture allows it to be seamlessly applied for large surfaces without noticeable borders, perfect for creating aged, distressed materials in 3D environments. Its PBR-ready maps ensure accurate rendering of reflection, roughness, and depth features in popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for industrial corridors, forsaken factories, weathered props, sci-fi ruins, or any scene requiring a dramatic cracked paint effect to convey decay and age with high fidelity.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.