Cracked Paint PBR Texture with Deep Jagged Splits

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint with Deep Jagged Splits seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-deep-splits
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-resolution 4K PBR texture showcases a weathered green painted surface heavily fractured with deep, jagged cracks and peeling sections. The cracks form irregular, web-like patterns with sharp edges that expose a rough, textured underlayer beneath the smooth paint coating. Slight variation in green shades and subtle color wear add realism and depth. The surface has a dry, worn feel with fractures that reflect realistic light highlights, emphasizing their uneven raised profiles. The tileable nature of this texture allows it to be seamlessly applied for large surfaces without noticeable borders, perfect for creating aged, distressed materials in 3D environments. Its PBR-ready maps ensure accurate rendering of reflection, roughness, and depth features in popular engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for industrial corridors, forsaken factories, weathered props, sci-fi ruins, or any scene requiring a dramatic cracked paint effect to convey decay and age with high fidelity.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.