This high-resolution 4K seamless PBR texture showcases a highly detailed surface of cracked and peeling blue paint, uniquely featuring an embossed fish relief beneath the fragmented flaky layers. The texture simulates a weathered, chipped paint material with complex fracture patterns and curled edges peeling away from the base surface. The cracked structure is random with natural fractures, splits, and curls creating a rich tactile feel. Subtle surface wear and dirt stains add to the aging visual narrative, producing a slightly rough, dry texture with visible depth variations and layered flakes. The dominant color palette is shades of muted blue with slight dusty undertones. The fish relief underneath is composed of smaller, tile-like segments with detailed fin rays and facial features, giving an organic, sculptural appearance framed by broken paint flakes. This texture is fully tileable and PBR-ready for seamless integration into PBR workflows, compatible with Blender, Unreal Engine, Unity, Cinema 4D, and 3ds Max. It suits projects involving damaged painted surfaces, artistic weathered walls, creative environmental storytelling, or abstract sci-fi and industrial scenes. Use cases include game assets, architectural interiors with character, film visual effects, and product renders requiring unique cracked paint detail with an artistic twist. The intricate cracked paint flakes combined with the fish motif add visual interest that stands out from typical cracked paint textures, making it perfect for artists seeking distinctive material surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.