This high-resolution 4K seamless PBR texture features a unique arrangement of cracked and peeling vinyl record surfaces. The texture vividly captures shards and fractured pieces of worn black vinyl with deep grooves, layered over partially exposed blue record labels showing subtle text and designs. The jagged edges of the vinyl shards give a tactile sense of brittle, dry material that has been severely damaged, peeling away to reveal the inner paper labels beneath. Rich tonal variations from deep charcoal black to muted blue and beige hues accentuate the distressed and vintage character. The surface is rough and fragmented, with cracks radiating irregularly and sharp separations between chips. This tileable texture allows 3D artists to create seamless coverage of shattered vinyl record details for models and environments. It is PBR-ready and compatible with rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is especially suitable for scenes involving music nostalgia, urban decay, industrial sets, or stylized props that convey age and wear. Its intricate fracturing pattern adds realism and visual interest to close-up renders or game assets requiring a distinctive cracked vinyl appearance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.