This high-resolution seamless PBR texture presents a shattered ceramic plaster surface characterized by sharp, angular cracks and broken fragments. The large, jagged chunks of off-white ceramic material appear suspended with fragmented debris floating around, exposing glowing warm orange light from beneath. The fractures are deep and irregular, revealing torn edges and scattered small shards that enhance the texture's complexity and realism. The surface feels rigid and brittle, with smooth matte ceramic planes interrupted by rough fractured edges and tiny dust particles. Colorwise, it contrasts a neutral pale base with vibrant light orange glow emanating through the cracks, offering a dynamic and visually striking appearance. This texture is tileable and PBR-ready with detailed normal, roughness, and height maps, making it ideal for 3D modeling, game development, architectural visualization, and VFX projects. It is well suited for sci-fi environments, futuristic ruins, high-tech debris, abstract installations, and lighting studies in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The interplay of broken ceramic fragments and internal illumination delivers a unique look that stands out in industrial or experimental scenes requiring fractured, glowing surfaces with a clean yet damaged aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.