Cracked Ceramic Plaster PBR Texture with Jagged Fractures and Light Glow

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Ceramic Plaster with Jagged Fractures and Light Glow seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-ceramic-plaster-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture presents a shattered ceramic plaster surface characterized by sharp, angular cracks and broken fragments. The large, jagged chunks of off-white ceramic material appear suspended with fragmented debris floating around, exposing glowing warm orange light from beneath. The fractures are deep and irregular, revealing torn edges and scattered small shards that enhance the texture's complexity and realism. The surface feels rigid and brittle, with smooth matte ceramic planes interrupted by rough fractured edges and tiny dust particles. Colorwise, it contrasts a neutral pale base with vibrant light orange glow emanating through the cracks, offering a dynamic and visually striking appearance. This texture is tileable and PBR-ready with detailed normal, roughness, and height maps, making it ideal for 3D modeling, game development, architectural visualization, and VFX projects. It is well suited for sci-fi environments, futuristic ruins, high-tech debris, abstract installations, and lighting studies in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The interplay of broken ceramic fragments and internal illumination delivers a unique look that stands out in industrial or experimental scenes requiring fractured, glowing surfaces with a clean yet damaged aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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