This seamless 4K PBR texture depicts a weathered painted metal surface distinguished by cracked and peeling white paint exposing multicolored holes beneath. The holes reveal irregular, jagged edges with underlying shades of vibrant orange, red, and blue, providing dynamic visual contrast. Fine cracks and chipped areas spread across the surface, emphasizing heavy wear and structural decay. The paint texture feels rough and brittle, layered with small paint chips and orange rust-like splatters lending an industrial, distressed character. Random crack patterns create an organic web of fractures and damage, while splashes of blue and red add visual interest and depth. The material's tactile quality suggests dryness and erosion typical of aged factory interiors or sci-fi environments. This PBR-ready, tileable texture is perfect for 3D modeling and rendering workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits industrial corridors, factory walls, futuristic props, and post-apocalyptic scenes, enhancing realism with intricate surface details. Its combination of cracked paint and vivid hole colors can bring compelling narrative elements to game assets, architectural visualizations, or VFX projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.