This high-resolution 4K seamless PBR texture features a shattered blue glass surface fragmented into irregular shards with fractal-like edges. Each shard presents smooth reflective surfaces with gradient hues ranging from deep violet to rich blues and touches of muted magenta, giving a vibrant yet moody atmosphere. The cracks between shards are sharply defined with dark, rough, and slightly textured gaps that simulate the fractured and jagged nature of broken glass. The overall surface feels polished yet fragmented, highlighting the tension between smooth reflective planes and sharp split edges typical of shattered glass. The pattern has no strict directionality, instead showcasing a random network of fractures and splintering that can tile infinitely without visible seams. Its strong color vibrancy and fragmented look make it ideal for use in 3D modeling, game development, and product rendering where broken glass or crystalline damage effects are needed. This texture works exceptionally well in sci-fi environments, cyberpunk and futuristic scenes, or industrial corridor designs requiring realistic damage details. It is fully PBR-ready and compatible with modern engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. With its rich tones and intricate crack patterns, this texture brings authentic shattered glass visuals to any digital project requiring realistic damaged transparent surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.