This high-resolution 4K seamless PBR texture showcases a distinctive cracked and chipped plaster surface with a muted blue-green top layer. The texture is characterized by irregular fractures and large holes that reveal an earthy brown substrate beneath. The cracked fragments have jagged, fragmented edges that convey a worn and aged look, while both the plaster surface and breaks exhibit fine detailing of depth and roughness. The plaster appears dry, matt with slightly raised segments separated by deep fissures and crevices. Slight weathering dirt particles and speckles accentuate the natural erosion feel. This tileable texture is perfect for realistic architectural visualizations, game environments, and films requiring damaged or decayed wall surfaces. Its mix of cracked flat panels and torn plaster pieces fit well in industrial interiors, abandoned buildings, post-apocalyptic scenes, or sci-fi sets with structural damage. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it enables artists to paint distressed effects seamlessly across large 3D models or scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.