This 4K seamless PBR texture depicts a realistically damaged drywall surface with a prominent central hole surrounded by jagged, fractured edges and fine cracks. The material closely resembles white painted drywall, characterized by a crisp matte finish and subtle layers of torn paper fragments around the hole. The primary color is a bright, neutral white, accented by darker shadows that emphasize depth in the breaks and cracks. The fracture pattern radiates irregularly from the hole, with varying crack lengths and branching that adds natural randomness to the damage. The surface has a rough, brittle feel typical of drywall material that has been severely broken through, without signs of dust or dirt contamination, preserving a clean and freshly damaged look. This tileable texture is PBR-ready, making it ideal for integration in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software pipelines. Suitable for detailed 3D modeling, architectural visualization of damaged interiors, game environments showcasing destruction or wear, and special effects projects requiring authentic hole and crack visuals on wall surfaces. Its seamless nature allows for continuous tiling in larger scenes for consistent damage effects on walls or props without visible repetition artifacts. This texture fills a niche in realistic wall damage representation, enhancing industrial, residential, or post-apocalyptic settings with precise cracked drywall detailing.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.