Cracked and Holed White Plaster Wall PBR Texture with Torn Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Holed White Plaster Wall with Torn Edges seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-white-plaster-wall-texture-4k-6
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This seamless 3D texture captures a realistically cracked and holed white plaster wall, featuring detailed torn edges and sharp fractures radiating outward. The surface is matte and dry with subtle dirt shadows accentuating the depth of the cracks and curled flakes of plaster. The pattern is organic and irregular, with jagged splits extending from the central hole, creating a compelling ruined wall effect. The crisp white plaster contrasts with deep black voids seen through the hole, enhancing the visual impact of decay and structural damage. This PBR-ready texture comes in a high-quality 4K resolution with full map sets for seamless tiling and precise shading control. Ideal for 3D modeling, game environments, architectural ruins, or damage props in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it to convincingly represent broken interior walls, abandoned industrial sites, or post-apocalyptic scenes where plaster damage and holes add narrative detail and realism. The blend of fine cracks, torn paper-like layers, and stark white surface makes it a versatile asset for artists seeking authentic damaged wall visuals without excessive grime or color variation.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.