cracked volcanic lava rock PBR texture with glowing molten fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Volcanic Lava Rock With Glowing Molten Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-volcanic-lava-rock-texture-4k-9
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This ultra-detailed seamless PBR texture showcases a cracked volcanic rock surface rendered in striking black with glowing molten lava flowing through deep fissures. The texture reveals irregular, jagged cracked rock plates outlined by bright, fiery red and orange lava veins that contrast strongly with the dark surface. The plates display subtle roughness with fine cracks and slightly glossy slip surfaces, suggesting cooled, hardened basalt with fresh molten rock below. The fissures appear dynamic and vivid with smooth, glowing gradients simulating incandescent lava flow, adding depth and heat realism. The overall pattern is random and organic, emphasizing natural geological fracture zones typical of volcanic terrain or magma crust. This tileable 4K texture is PBR-ready, supporting physically based rendering workflows in leading software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for environments featuring hot lava flows, volcanic landscapes, sci-fi alien planets, or industrial molten floors where cracked molten rock is essential. The rich color contrast and material detail create a compelling surface for game development, VFX, architectural visualization, and product rendering needing a dramatic molten cracked rock appearance. This unique texture gives 3D projects a highly realistic molten volcanic feel with seamless repeatability and accurate physical surface traits.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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