This high-resolution 4K seamless PBR texture depicts a vividly cracked and chipped surface of white painted material revealing irregularly shaped holes beneath. The cracks form jagged edges around paint flakes, emphasizing the peeling and fractured nature. Beneath the paint layer, smooth areas in muted orange, teal, and red hues add a dynamic colorful contrast that enhances the visual depth and interest. Scattered paint splatters and stains in corresponding tones imperfectly decorate the surface, lending an expressive, worn, and slightly weathered character. The texture feels dry and brittle with rough edges on the cracked flakes, while the underlying holes are smooth and glossy, creating a compelling mixed tactile impression. Pattern-wise, the cracks and holes are distributed in a random cluster formation with no prominent directional bias, making it highly versatile and natural-looking. This PBR-ready texture is perfectly tileable, suitable for realistic 3D modeling, architectural visualizations, game environments, and VFX projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its unique blend of weathered white paint flakes and lively colored holes fits distinctively in artistic, industrial, or post-modern scenes, such as graffiti walls, abandoned buildings, or futuristic urban props. The combination of cracked brittle surfaces with vibrant color contrasts offers a fresh take on damaged materials for creative applications requiring detailed visual storytelling.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.