This high-resolution seamless PBR texture presents a detailed surface of cracked glossy ceramic tiles in a deep blue tone. The tiles show intricate, irregular fractures and chipped edges, revealing fine metallic lines beneath that contrast the smooth, reflective blue glaze. The crack structure is irregular and multi-directional, forming a natural shattered tile pattern with jagged splits that give the surface a fragmented, luxurious aesthetic. The shiny, polished ceramic finish reflects light softly, accentuating the curvature of each tile shard. The cracks appear slightly recessed, with metallic gold-bronze accents providing a visually striking and sophisticated depth effect. The overall feel is sleek yet broken, perfect for adding a sense of precise decay or high-end damage to environments. This texture is fully tileable and optimized for PBR workflows, supporting maps for albedo, roughness, metallic, and normals to achieve photorealistic rendering in engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its unique shiny ceramic crack pattern fits excellently in sci-fi sets, futuristic architecture, damaged luxury interiors, or stylized props and surfaces. The clean blue color palette combined with jagged fractures makes it an excellent choice for simulating broken tile floors, shattered wall panels, or decorative damaged ceramics in detailed 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.