Cracked Geode Stone Texture with Deep Holes and Natural Color Variations

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Geode Stone with Deep Holes and Natural Color Variations seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-geode-stone-texture-with-holes-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a detailed cracked geode stone surface divided into irregular fragments with distinct jagged edges and deep, natural holes. The fractured segments showcase smooth, glossy mineral interiors with a translucent quality and swirling patterns of blue, gray, and warm brown hues. The cracked separations reveal darker shadowed crevices adding depth and dimensionality. The contrast between the rough broken stone edges and the polished mineral faces creates a visually striking and tactile surface. The texture conveys an organic, natural stone feeling with a dry, matte outer rock appearance and slightly reflective, smooth geode core. This 4K resolution, tileable texture is PBR ready, making it suitable for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software. Its unique fractured pattern is perfect for detailed rocky surfaces in geological visualizations, sci-fi environments with alien mineral deposits, architectural renders requiring natural stone elements, or creative game assets needing realistic cracked stone floors or walls. The color variations and depth details ensure realistic shading and reflections during close-ups or large scene renders, enhancing realism in any project requiring a sophisticated cracked geode stone appearance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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