This high-resolution seamless PBR texture presents a detailed cracked paint surface characterized by large, irregular fragments of white paint peeling from an underlying dark base. The texture features bold, wide fractures and deep fissures that reveal a jet-black void beneath the damaged paint layers, enhancing the visual depth and realism. The paint itself appears dry and brittle with subtle roughness and curled edges, exhibiting uneven flaking and slight chipping scattered across the surface. Soft shadows emphasize the curled curls and crevices, while fine surface imperfections add authenticity. The clean white color varies slightly with minor grayish discolorations and speckles, complementing the stark contrast against the pitch-black fractures. This tileable texture is perfect for creating damaged or decayed appearances in industrial, urban, or dystopian scenes. Ideal for worn walls, abandoned factory floors, or aged props, it integrates seamlessly into projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its realistic detail and uniform pattern ensure easy scaling without visible repetition, making it a versatile asset for game environments, architectural visualizations, VFX, and 3D modeling workflows. This texture brings a unique aesthetic of erosion and neglect, suitable for post-apocalyptic settings or any design demanding cracked, peeling, and heavily fractured painted surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.