Cracked Paint PBR Texture Featuring Deep Black Fractures and Peeling Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Paint Featuring Deep Black Fractures and Peeling Surface seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-deep-fractures
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture presents a detailed cracked paint surface characterized by large, irregular fragments of white paint peeling from an underlying dark base. The texture features bold, wide fractures and deep fissures that reveal a jet-black void beneath the damaged paint layers, enhancing the visual depth and realism. The paint itself appears dry and brittle with subtle roughness and curled edges, exhibiting uneven flaking and slight chipping scattered across the surface. Soft shadows emphasize the curled curls and crevices, while fine surface imperfections add authenticity. The clean white color varies slightly with minor grayish discolorations and speckles, complementing the stark contrast against the pitch-black fractures. This tileable texture is perfect for creating damaged or decayed appearances in industrial, urban, or dystopian scenes. Ideal for worn walls, abandoned factory floors, or aged props, it integrates seamlessly into projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its realistic detail and uniform pattern ensure easy scaling without visible repetition, making it a versatile asset for game environments, architectural visualizations, VFX, and 3D modeling workflows. This texture brings a unique aesthetic of erosion and neglect, suitable for post-apocalyptic settings or any design demanding cracked, peeling, and heavily fractured painted surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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