This 4K seamless PBR texture features a white plaster surface with a prominent central hole surrounded by sharp, jagged cracks and peeling fragments. The damage pattern includes deep fractures radiating irregularly from the hole, along with scattered smaller chips and flakes around the edges, creating an authentic broken wall effect. The plaster is matte with subtle surface roughness, conveying a dry and brittle material characteristic. The pure white tones contrast sharply with the dark void at the hole’s center, emphasizing the depth and damage severity. This tileable texture is crafted for physically based rendering workflows and is ideal for enhancing 3D models in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its distinctive cracked plaster look suits scenes involving interior damage, demolished buildings, abandoned constructions, or props needing realistic surface destruction. Use this texture for game assets, architectural ruin visualizations, or VFX where detailed surface imperfections and holes add immersive realism to your project. Its seamless design allows flexible repetition without visible borders, ensuring smooth coverage on large surfaces or close-up details.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.