Cracked & Holes Texture of Vividly Cracked Paint with Central Hole and Radiant Color Tran…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked & Holes of Vividly Cracked Paint with Central Hole and Radiant… seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDcracked-seamless-pbr-cracked-paint-texture-with-vivid-hole
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless 3D PBR-ready texture features a vividly cracked paint surface with a prominent circular hole at its center, providing a dynamic focal point. The cracking pattern radiates outward in irregular, fractured shards that range from small chips to wide splinters, creating a realistic depiction of aged and heavily weathered paint. The material presents a dry, matte surface with textured roughness highlighting the fractured edges and subtle embossed detail typical of peeling paint layers. The color palette spans a striking gradient, transitioning from deep, warm reds and oranges on one side through bright yellows near the center, then cooling into rich aqua and blue hues towards the opposite edge. This gradation accentuates visual depth and interest, making it perfect for eye-catching visual effects or environmental storytelling in 3D projects. The hole's jagged crater-like edges expose a darker underlying base, adding a sense of damage and decay reminiscent of abandoned walls or distressed industrial surfaces. Because the texture is seamless and tileable, it easily adapts to various scales and shapes for large surfaces or close-up props. Its PBR workflow compatibility suits popular software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture is ideal for creating compelling post-apocalyptic environments, damaged sci-fi panels, factory floors with worn paint, or dramatic wall art featuring expressive color contrasts. It merges artistic vibrancy with gritty realism, enhancing any asset or scene that demands a visually powerful cracked and hole-damaged paint effect.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.