This seamless 4K PBR texture showcases a highly detailed dry paint surface extensively cracked, fractured, and holed, revealing an intricate pattern of lifted, curled fragments. The cracked paint exhibits sharp jagged edges and deep, layered splits forming a broadened hole in the center. Its creamy off-white and light beige shades vary subtly across the surface, enhancing the tactile sense of dried, brittle material. The paint's surface feel is rough yet slightly glossy, as the curled flakes catch and reflect light, emphasizing the texture depth and irregularity. The cracks appear naturally random but cluster densely toward the center, simulating peeled and damaged paint on neglected or aged walls, props, or industrial fixtures. This PBR-ready tileable texture suits realistic 3D visualization, game assets, architectural renders, and visual effects. It works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Ideal for scenarios needing weathered and worn layers with intricate chipped and cracked paint details such as abandoned industrial corridors, sci-fi broken panels, or distressed surfaces in post-apocalyptic and factory floor scenes. Its high resolution and precise normal mapping capture the interplay of light on fragmented dry paint, delivering a visually rich damaged surface effect distinct for advanced material workflows.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.