Cracked And Holed Dry Paint Texture With Lifted Curled Fragments

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holed Dry Paint With Lifted Curled Fragments seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-dry-paint-texture-with-deep-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 4K PBR texture showcases a highly detailed dry paint surface extensively cracked, fractured, and holed, revealing an intricate pattern of lifted, curled fragments. The cracked paint exhibits sharp jagged edges and deep, layered splits forming a broadened hole in the center. Its creamy off-white and light beige shades vary subtly across the surface, enhancing the tactile sense of dried, brittle material. The paint's surface feel is rough yet slightly glossy, as the curled flakes catch and reflect light, emphasizing the texture depth and irregularity. The cracks appear naturally random but cluster densely toward the center, simulating peeled and damaged paint on neglected or aged walls, props, or industrial fixtures. This PBR-ready tileable texture suits realistic 3D visualization, game assets, architectural renders, and visual effects. It works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects. Ideal for scenarios needing weathered and worn layers with intricate chipped and cracked paint details such as abandoned industrial corridors, sci-fi broken panels, or distressed surfaces in post-apocalyptic and factory floor scenes. Its high resolution and precise normal mapping capture the interplay of light on fragmented dry paint, delivering a visually rich damaged surface effect distinct for advanced material workflows.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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