cracked and holey painted metal PBR texture in red, yellow, and green

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked And Holey Painted Metal In Red, Yellow, And Green seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-painted-metal-surface-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique seamless PBR texture captures an intricately cracked painted metal surface, showing extensive peeling and large round holes. The metal base is covered with chipping layers of paint in vivid shades of red, yellow, and green, exhibiting thick peeling flakes with ragged edges revealing the rusted and rough metal beneath. Cracks form irregular polygons with jagged borders, interrupted by distinct circular holes that appear worn and corroded around their rims, suggesting long-term exposure to weather or mechanical damage. The surface feels rough and tactile, with subtle discoloration and dirt trapped in crevices enhancing the realism. This tileable texture is PBR-ready at 4K source resolution, offering physically accurate roughness and height detail for realistic rendering. Perfect for texturing damaged walls, factory floors, industrial machinery, or sci-fi environments in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vivid colors and aggressive cracking pattern provide strong visual interest for post-apocalyptic or decayed urban scenes, mechanical props, or concept art where a distressed painted surface is needed. It can seamlessly tile across large surfaces without visible repetition, making it ideal for large-scale environment assets.
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Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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