This unique seamless PBR texture captures an intricately cracked painted metal surface, showing extensive peeling and large round holes. The metal base is covered with chipping layers of paint in vivid shades of red, yellow, and green, exhibiting thick peeling flakes with ragged edges revealing the rusted and rough metal beneath. Cracks form irregular polygons with jagged borders, interrupted by distinct circular holes that appear worn and corroded around their rims, suggesting long-term exposure to weather or mechanical damage. The surface feels rough and tactile, with subtle discoloration and dirt trapped in crevices enhancing the realism. This tileable texture is PBR-ready at 4K source resolution, offering physically accurate roughness and height detail for realistic rendering. Perfect for texturing damaged walls, factory floors, industrial machinery, or sci-fi environments in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its vivid colors and aggressive cracking pattern provide strong visual interest for post-apocalyptic or decayed urban scenes, mechanical props, or concept art where a distressed painted surface is needed. It can seamlessly tile across large surfaces without visible repetition, making it ideal for large-scale environment assets.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.